<aside> 💡 Take the 2nd pose picture once countdown2 is over

</aside>

Notes

Global variable image2 which will refer to our 2nd pose picture

var context2 = canvas1.getContext('2d');
let image2;
function  picture2(){
  image2 = context2.drawImage(video, 0, 0, 500,500);
  countdown3();
}

Read notes for picture1 here